Mono Project News

Mono Project News

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6 hours 5 min ago

December 2, 2008

19:33
We have released the first beta of Moonlight 1.0. This release supports the Microsoft Media Pack for playing back video and audio files. These are the same video and audio decoders that Microsoft uses in Silverlight 2.0. Check our Moonlight roadmap for details on upcoming versions. You can try some of the sites tests that we used to test Moonlight.
Categories: open source

November 4, 2008

13:57
At the Microsoft PDC we demostrated for the first time the upcoming the hardware accelerated Vector types using the processor SIMD instructions in Mono (SSE1, SSE2, SSE3, SSE4). You can read more on Miguel's blog or you can check the API documentation. This feature will be available in our upcoming Mono 2.2.
Categories: open source

October 23, 2008

17:24
We've release Mono 2.0.1 as a minor bugfix update to Mono 2.0 See our detailed release notes covering the changes since Mono 2.0. Or you can go directly and download Mono 2.0.1 for your platform.
Categories: open source

October 19, 2008

13:24
If you are targeting MacOS X, we would appreciate if you could fill the Mono on MacOS X survey to better understand how you would like us to improve Mono.
Categories: open source

October 6, 2008

00:17
Mono's 2.0 grand release has finally arrived. See our detailed release notes covering both the 2.0 launch and the changes since Mono 1.9. Or you can go directly and download Mono 2.0 for your platform.
Categories: open source

August 20, 2008

20:15
Jim Purbrick (Babbage) from Linden Labs has announced on the SecondLife Blog that they have started the rollout of their Mono-enabled servers. They are using Mono as an engine that accelerates the execution of user provided scripts by translating LSL scripts into ECMA CIL bytecodes and in turn letting Mono turn that into x86 machine code. [Read More...].
Categories: open source